Minecraft: first start and main settings
Connecting, operator (admin), whitelist, joining from unofficial launchers and the key server.properties settings.
Connecting
In Minecraft: Multiplayer → Add Server → the address from the panel together with the port, for example 203.0.113.10:25006. The player's game version must match the server version.
Becoming an admin (OP)
In the panel console, enter op YourName. To remove it: deop YourName.
Whitelist
- Turn on:
whitelist on - Add a player:
whitelist add Name - Remove:
whitelist remove Name
Joining from unofficial launchers
By default the server only lets in licensed accounts (the "Invalid session" error). To let everyone in: "Files" → server.properties → online-mode=false → restart.
online-mode=false anyone can join under someone else's name. Install an authentication plugin (AuthMe for Paper) or enable the whitelist.Key server.properties lines
| Parameter | What it does |
|---|---|
motd | Description in the server list |
max-players | Slots |
difficulty | peaceful, easy, normal, hard |
gamemode | survival, creative |
pvp | true / false |
view-distance | Render distance; 8–10 is optimal |
level-seed | Seed of a new world |
server-port | Don't change it: the port is set by the panel |
Changes apply after a restart.
A new world
Stop the server, rename the world folder in "Files" (for example to world_old) and start it: a new world is created. For a new seed, set level-seed in server.properties before starting. To find out the seed of the current world, run seed in the console.
The server stops right after starting
If the console says "You need to agree to the EULA", open eula.txt and set eula=true.
