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Rust: connecting, Oxide/Carbon plugins, wipes

How to join the server, install plugins and wipe.

Connecting

In Rust press F1 and enter client.connect IP:port.

Plugins

  1. "Startup" → Framework: oxide or carbon → restart.
  2. Plugins (.cs files from uMod or Codefling) go into oxide/plugins (or carbon/plugins). They load without a restart.
  3. Plugin settings are in oxide/config.

Admin: in the panel console run ownerid SteamID64 "Name", then server.writecfg.

Wipe

  • Map: stop the server and change the Seed in "Startup" (or delete the *.map and *.sav files in server/rust/).
  • Full (including blueprints): also delete player.blueprints.*.db in the same place.

A map size (World Size) above 4000 puts a heavy load on the server: for a small group 3000 is enough.